Perfect World is a company that produces free to play games, best known of course for their title 'Perfect World' which has an enormous international player base. I had played 'Perfect World' myself a while back, and had greatly enjoyed their lovely graphics and game features, so I stopped by their booth at E3 to see what new offerings they had up their sleeve. Jonathan Beliss took the time to discuss some of the finer points of ' Battle of the Immortals ', and for me, there is currently an irrepressible smile written over my face at the privilege of being able to relate this information to you.
Where should I begin? This PC-only MMORPG was originally released in China but is now also live in the United States. Its storyline revolves around a hybrid of Norse and Chinese mythology with 5 playable classes who rock insanely elaborate armor sets that grow along with the character. The look is wild, lush and whimsical—with phenomenal graphics that are really the best I have seen in any free to play game. The armor seems almost alive—with anime-inspired pieces that twist and turn of their own accord—and 'Soul Gear' that gains experience itself and levels with use.
Yes, as most free-to-play games do, they have an item shop available where players can spend real world money on in-game currency/goods. However, I was told that the monetizing has been revised since the China version so that this currency can be traded and purchased from other players in game, and that the most desirable and powerful items must be earned, not bought.
















